AI Insights · Timothy · October 2021
Top 5 2D Realistic Games on Android in Norway Q3 2021
Explore the performance of the top 5 2D realistic games on Android in Norway for Q3 2021, including weekly downloads, revenue, and active users.
In the third quarter of 2021, the top 5 2D realistic games on the Android platform in Norway showcased intriguing trends in weekly downloads, revenue, and active users. Here's a detailed look at the performance of these games, based on data from Sensor Tower.
Rise of Castles: Ice and Fire by Long Tech Network Limited experienced a steady increase in weekly revenue, peaking at around $11.9K in mid-September. Weekly downloads showed a peak of 490 in late July before gradually declining to 255 by the end of September. The game's weekly active users fluctuated slightly, reaching a high of 2.7K in early July and ending the quarter at approximately 2.3K.
Guns of Glory: Lost Island from FunPlus International AG saw its weekly revenue peak at $10.4K in mid-August, with a notable dip to $6.5K in early September. Weekly downloads remained relatively stable, ranging from 63 to 108. The game's weekly active users saw a decline from 981 at the start of the quarter to 687 by the end.
Last Shelter: Survival, also from Long Tech Network Limited, had a varied revenue trajectory, peaking at $11.3K at the start of the quarter and later stabilizing around $6.7K by the end. Weekly downloads hit a high of 175 in early August but dropped to 58 by late September. The active user base saw fluctuations, starting at 531 and ending the quarter at 443.
The Grand Mafia by Phantix Games had a notable revenue increase, peaking at $9.6K in late August. Weekly downloads showed a steady decline from 327 in early July to 199 by the end of September. Weekly active users remained relatively stable, starting at 1.5K and ending at around 1.4K.
Kiss of War from Tap4fun (Hong Kong) Limited recorded its highest weekly revenue at $7.8K in late July. The game’s weekly downloads saw a peak of 108 in late July but dropped significantly to 40 by the end of September. Active users decreased from 664 at the beginning of the quarter to 515 by its end.
For more detailed insights and data on these games, visit Sensor Tower.